Preserve the Past. Reimagine How People Experience It.

Preserve the Past. Reimagine How People Experience It.

Cultural Heritage & Tourism

Capture cultural sites, historical landmarks, museums, tourist attractions, and entire destinations with mobile 3DGS scanning and photo reconstruction. Transform physical spaces into immersive, interactive, and measurable digital experiences that can be explored through the web, game engines, XR devices, and digital twin platforms. From heritage preservation to virtual tourism, one capture creates a reusable spatial asset for storytelling, education, and public engagement.

Why Cultural Spaces Need More Than Photos

Why Cultural Experiences Are Moving Beyond Traditional Documentation

Photographs preserve appearances. Videos preserve moments. But cultural spaces are experienced through movement, scale, atmosphere, and spatial relationships. Whether documenting a historical monument, a museum collection, an archaeological site, or an entire destination, traditional media often fails to capture how people actually experience a place. Spatial computing changes that. Instead of preserving isolated images, cultural organizations can preserve complete environments as immersive, explorable digital assets.

Immersive Exploration

Allow visitors to walk through cultural sites naturally rather than viewing static images.

Digital Preservation

Create long-term digital archives in cm-level accuracy for historical sites and cultural assets.

Large-Scale Scene Rendering

Render entire churches, archaeological sites, campuses, and landscapes through an optimized LOD workflow for both high run-time requirements or highly-detailed purposes.

Multi-Platform Experiences

Deploy the same dataset across Unreal Engine, Unity, web browsers, XR devices, and interactive applications.

Interactive Storytelling

Combine spatial data with narration, multimedia, historical content, and guided experiences.

Reusable Digital Assets

Capture once and reuse the same environment for exhibitions, education, tourism, research, and preservation.

The XGRIDS Cultural Heritage Workflow

From Reality Capture to Interactive Cultural Experiences

Traditional cultural documentation often requires separate workflows for preservation, visualization, and public engagement. Photographs. Laser scans. Panoramas. 3D models. Interactive applications.

Step 1

Capture the Environment

Operator walking a historic building facade with a handheld XGRIDS scanner for mobile heritage site documentation.

Capture cultural sites using PortalCam or Lixel spatial scanners. Document historical landmarks, museums, archaeological sites, tourist attractions, cultural districts, and large outdoor environments. Mobile scanning dramatically reduces setup time while preserving real-world spatial information.

Step 2

Generate a Photoreal Digital Twin

Yellow LiDAR point cloud of an archaeological ruin with terraced stone structures, a digital record for heritage preservation.

LCC automatically reconstructs the captured environment into a 3D Gaussian Splatting scene. Generate multiple outputs simultaneously, including 3DGS environments, point clouds, panoramic imagery, measurements, and interactive web scenes.

Step 3

Optimize Large-Scale Environments

Historic amphitheater shown half as photoreal imagery and half as a colored point cloud, a digital conservation record.

Large cultural environments often exceed the rendering capabilities of traditional workflows. XGRIDS uses an optimized Level of Detail (LOD) strategy to efficiently manage massive datasets. Large environments remain interactive while preserving visual fidelity.

Step 4

Publish Across Multiple Platforms

Smartphone showing a shared 3D experience ringed by viewer comments, illustrating instant cross-platform cloud publishing.

Deploy the same spatial asset to multiple environments. Publish through web browsers, Unreal Engine, Unity, XR applications, and interactive exhibitions. The same captured environment supports multiple storytelling experiences without rebuilding the scene.

Step 5

Extend the Experience

Playable driving mini-game inside a photoreal captured room with collectible markers, extending a cultural scan into an interactive experience.

Add multimedia content, educational materials, virtual guides, annotations, and interactive narratives. The environment becomes more than a digital archive. It becomes a platform for cultural engagement.

Step five loops back to step two: the value of heritage data is not in the handover, it is in being reopened — a conservation plan today, an exhibition next year, a comparison a decade on.

Where Teams Use It

Each scenario is broken down the same way: the problem you have today, how we solve it, and what you get.

Scenario 1

Heritage Preservation

Preserve Cultural Assets Before They Change

The problem

Historical sites are constantly exposed to environmental change, urban development, tourism, and natural deterioration. Traditional documentation preserves only fragments of a site.

How XGRIDS solves it

Create complete digital records that preserve both geometry and visual appearance. Historical environments become measurable, searchable, and permanently accessible.

What change
  • Comprehensive documentation
  • Long-term preservation
  • Accurate spatial records
  • Reduced information loss
Products
Lixel SeriesPortalCamLCC StudioLixelStudio
Yellow LiDAR point cloud of an archaeological ruin with terraced stone structures, a digital record for heritage preservation.

Scenario 2

Virtual Tourism

Allow Visitors to Explore Destinations From Anywhere

The problem

Geography, accessibility, and travel limitations prevent many people from experiencing cultural sites in person. Traditional media cannot replicate the feeling of being there.

How XGRIDS solves it

Transform real locations into immersive digital experiences. Visitors can freely navigate cultural sites through web browsers, XR devices, or interactive applications.

What change
  • Increased accessibility
  • Richer visitor experiences
  • Global reach
  • New tourism opportunities
Products
Lixel SeriesPortalCamLCC StudioLCC Plugin for UELCC for UnityWeb Viewer
Historic amphitheater shown half as photoreal imagery and half as a colored point cloud, a digital conservation record.

Scenario 3

Museums & Interactive Exhibitions

Bring Museum Experiences into Interactive Spaces

The problem

Museum experiences are often limited to physical locations. Digital exhibitions frequently rely on static images and video.

How XGRIDS solves it

Create immersive exhibitions that combine spatial environments with digital storytelling. Curators can enrich spaces with audio, video, historical context, and interactive 3D content.

What change
  • More engaging exhibitions
  • Expanded educational opportunities
  • Greater visitor interaction
  • Reusable digital content
Products
Lixel SeriesPortalCamLCC StudioLCC for UnityLCC Plugin for UE
Playable driving mini-game set inside a photoreal scanned interior, showing an interactive 3D cultural experience built from one capture.

Scenario 4

Large-Scale Cultural Environments

Render Entire Cultural Sites at Scale

The problem

Ancient cities, archaeological sites, and large tourist destinations often contain datasets too large for conventional rendering pipelines. Optimization frequently requires reducing visual quality.

How XGRIDS solves it

XGRIDS provides multiple scanning methods for large-scale destinations, including map fusion, aerial-ground map fusion and HD enhancement. The LOD workflow enables efficient rendering of large-scale 3DGS environments. Entire sites can be explored interactively while preserving fine visual details.

What change
  • Interactive large-scale visualization
  • Higher rendering performance
  • Preserved visual fidelity
  • Better user experiences
Products
Lixel SeriesLCC StudioLCC SDK
Aerial 3DGS reconstruction of a large temple complex with pavilions and a reflecting pool, a large-scale cultural site rendered in detail.

Scenario 5

Cross-Platform Cultural Experiences

One Dataset. Multiple Experiences.

The problem

Creating separate assets for websites, interactive applications, game engines, and XR experiences increases production costs and complicates content management.

How XGRIDS solves it

A single captured environment can be deployed across multiple platforms. The same dataset can support web experiences, Unreal Engine applications, Unity applications, XR experiences, and interactive installations.

What change
  • Reduced content duplication
  • Faster deployment
  • Lower production costs
  • Consistent experiences across platforms
Products
LCCUnreal Engine SDKUnity SDKWeb Viewer
Person using a racing-wheel controller to drive through a photoreal scanned environment on screen, an interactive virtual tour demo.

Cultural Experiences Powered by XGRIDS

From Preservation to Immersive Storytelling

Most heritage and tourism projects need clearance from the responsible authority before they can be published, so citable cases are still being approved one by one. Until then, here is what you can verify hands-on today.

Frequently Asked Questions

Common questions about accuracy and standards, capture, online display and where this fits.

3DGS preserves fine visual details, lighting, materials, and surface characteristics that are often difficult to reproduce with traditional mesh-based reconstruction.

Yes. Lixel mobile spatial scanners are designed for both indoor and outdoor environments, including large historical sites and landscapes.

XGRIDS uses a Level of Detail (LOD) strategy that enables large 3DGS environments to remain interactive while maintaining visual quality.

Captured environments can be deployed through Unreal Engine, Unity, web browsers, and XR applications.

Yes. Spatial datasets can be enriched with multimedia, annotations, guided tours, and educational content.

Built for Interactive Cultural Experiences

You do not have to change systems. Point cloud and 3DGS enter the platforms you already use, in formats they already read.

LCC UE SDK

Immersive exhibits and online walk-throughs in Unreal, with billion-scale scenes still rendering live.

LCC for Revit

Bring the 3DGS site into Revit to compare built heritage as-is against existing drawings.

Archive · CAD Formats

LAS, E57, RCP, OBJ and PLY straight out — into archives and CAD with no conversion step.

Browser Sharing

Viewable by link, so remote review and public access install nothing.

Capture Heritage. Share Experiences. Preserve Culture.

Tell us the object type and the scope you need covered, and we will map the capture-and-archive path.

How can we help you?