
A garden scan became a playable Unreal Engine game in under two hours, with 3D Gaussian splatting for the level and an AI agent for the game logic.

A garden scan became a playable Unreal Engine game in under two hours, with 3D Gaussian splatting for the level and an AI agent for the game logic.
SBS launches Korea's first AIXR Studio built on 3D Gaussian Splatting, using the XGRIDS LCC format to turn captured locations into live XR broadcast sets.
XGRIDS 3DGS models power MultiSet's VPS behind 360 Maps, an AR navigation platform delivering centimeter-level positioning in complex Tokyo venues.
Immersive tech is reshaping heritage access. At the LWL Open-Air Museum Detmold, historic buildings are often off-limits to protect them. To solve this, a student team used XGRIDS's Lixel Kity K1 & PortalCam to create a navigable, photorealistic 3D twin of the entire 90-hectare site in days. Visitors can now explore every corner on a 4-meter touchscreen, gaining a holistic understanding before setting foot outside. This "capture once, deploy everywhere" model—extending to VR and web—proves that cutting-edge spatial computing can make fragile history universally accessible without compromise. Thanks for Prof. Dr. Alexander Kutter, LWL-Freilichtmuseum Detmold and Volinga help.