
XGRIDS at NVIDIA GTC 2026: Bridging Real-World Spaces and Physical AI Through Real2Sim
XGRIDS events and webinars, with recaps of trade show appearances, conference talks and online sessions, plus the demos, takeaways and speakers from each one.

XGRIDS at NVIDIA GTC 2026: Bridging Real-World Spaces and Physical AI Through Real2Sim

How 3D Gaussian Splatting is closing the gap between spatial capture and in-engine virtual production

Building Accurate, Photoreal 3D Environments for Real-Time Applications

On October 17th, XGRIDS hosted a session in its 3DGS Webinar Series titled "3DGS Documentation for Heritage Sites and Historic Buildings." Featuring Jasper van der Klooster (InformARbv) and Mindy Li (XGRIDS), the webinar explored how point clouds and 3D Gaussian Splatting (3DGS) are redefining the way we document, visualize, and preserve cultural heritage through photorealistic, explorable digital twins.

In this webinar, we brought together creators from film, virtual production, and interactive design to explore how 3D Gaussian Splatting (3DGS)—a cutting-edge rendering technique—is being applied across different creative pipelines.

This session offered valuable insights into the rapidly evolving field of 3D technology, focusing on the groundbreaking integration of Gaussian splatt

In the recent online meetup hosted by the world's largest 3DGS community, we provided an in-depth overview of XGRIDS' solution and its applications

Exploring the Future of LiDAR with AI: Key Insights from the Webinar with Ted Strazimiri

XGRIDS August Highlights
.jpg?x-oss-process=image/resize,w_800/quality,Q_50)
Supernova Challenge semi-finals and the Expand North Star summit in Dubai